Projects
This page displays all my projects. Explore the collection and click on "View Project" for a more detailed explanation of each one.

Overseer
Developed in Unreal
"Overseer" is a work in progress solo research project for my university honours. The goal for the project is to create an automatic esports observer for First-Person Shooters. The observer is built on top of Unreal Engine's Lyra Project and will be controlled by an algorithm to capture the best moments.

Carnoustie Golf Through Time
Developed in Unreal
"Carnoustie Golf Through Time" is an applied game created in collaboration with the Carnouste Community Development Trust. The game is designed to act as an interactive touch screen exhibit within a museum or visitor centre. The aim is to show and teach visitors to carnoustie about its long history and heritage while playing a few rounds of traditional and urban golf courses.

Phantomware
Developed in Unreal
"Phantomware" is a cutesy little sandbox chaos simulator. Play as a mischievious electric spirit and possess a variety of different electrical appliances. Each appliance has its own unique abilities you can use to scare the skittish robot butler. Combine multiple ability effects to activate modifiers and help fill your shock meter to unlock even more abilities. Time is of the essence, can you frighten the robot butler before its human owner returns home.

Entropic Intergalactic Space Program
Developed in Unity
"Entropic Intergalactic Space Program" (EISP) is a physics-based puzzle game. Strategically position the gravitational fields of several planets to chart the perfect course. Avoid space debris and navigate through wormholes to safely reach the spacestation.


